Enchantment Magic

Enchantment Magic is one of the three types of magic; others being Summoning Magic and Attack Magic. Enchantment Magic is magic that modifies an aspect or characteristic of yourself, the environment, or other creatures.

Classes & Subclasses
Enchantment Magic can be divided into the following classes:

Attachment Enchantment Magic
Attachment Enchantment Magic is magic that deals with attaching or fusing two or more objects together, either to create an entirely new object, or just sticking them together.

Illusion Enchantment Magic
Illusion Enchantment Magic is magic that deals with, as the name suggests, creating illusions on either yourself, the environment, or other creatures.

Healing Enchantment Magic
Healing Enchantment Magic is magic that deals with wounds and damages. This class can be divided into the following subclasses:


 * Organic Healing Enchantment Magic

This subclass deals with healing wounds like cuts, stab wounds, or someone's broken bones. Basically this subclass deals with magic that heals any living creature.


 * Inorganic Mending Enchantment Magic

This subclass deals with fixing damaged objects, like a shattered mirror, a cracked wall, or a torn piece of clothing. Basically this subclass deals with magic that fixes any nonliving object.

Transformation Enchantment Magic
Transformation Enchantment Magic is magic that deals with transforming or altering the characteristics of any object. An example of this class of magic is shapeshifting, physical enhancements, density alterations, etc.

Entity Enchantment Magic
Entity Enchantment Magic is magic that deals with manipulating or controlling any living creatures. This class can be divided into the following subclasses:


 * Psychological Enchantment Magic

This subclass deals with manipulating or controlling a living creature mentally. Examples of this include hallucinations, putting someone to sleep, mind reading, delusions, memory manipulation, etc.


 * Puppetry Enchantment Magic

This subclass deals with manipulating or controlling a living creature physically.

Warp Enchantment Magic
The hardest class of Enchantment Magic. This class deals with the distortion of an object's properties, such as location, time, size, etc.. This class can be divided into the following subclasses:


 * Matter Warp Enchantment Magic

This subclass deals with the distortion of the location and size of objects. Examples of this include teleportation, shrinking, levitation, growth, etc.


 * Time Warp Enchantment Magic

This subclass deals with the distortion of one's sense of time or flow of time. Examples of this include time travelling, slow motion, fast forward, time stop, etc.

Pros

 * 1) Enchantment Magic offers a wide variety of uses, thus making it having multiple purposes

Cons

 * 1) Enchantment Magic has the most classes and subclasses than the other two types, making it the most complex type to learn.